Course curriculum

  • 2

    Project & Base Map Setup

    • UE4 Engine/Project Setup

    • Base Scene Components

    • Neutral Scene Setup

  • 3

    Asset Import Process

    • Importing 3D Meshes

    • Importing Textures

    • Basic Material Setup

    • Master Material Setup

  • 4

    Simple Scene Lighting

    • Creating a Compelling Scene

    • Using Physics for Clutter

    • Lighting Basics & Types

    • Building Compelling Lighting

  • 5

    Cinematic Cameras & Post-Processing

    • Cinema Cameras

    • Post-Processing Volumes

  • 6

    Large Group/Scene Lighting

    • Assembling & Lighting Groups of Assets

    • Diorama Lighting

    • Using Static Lighting

  • 7

    Lighting Examples (Walkthrough)

    • Lighting Principles & Reference Breakdown

    • Example 1

    • Example 2

    • Example 3

    • Example 4

    • Example 5

  • 8

    Rendering Cinematics & Stills

  • 9

    Troubleshooting

    • Troubleshooting Tips & Tricks

  • 10

    Timelapse

    • Lighting from Start to Finish